Bard
"It is said that music has a certain magic to it. I prove that saying true."
CLASS TRAITS:
Role: Controller, Leader and Striker
Power Source: Arcane
Key Abilities: Charisma, Dexterity, Intelligence

Armour Proficiencies: Cloth, Leather, Light shield
Weapon Proficiencies: Military melee, Military ranged, Simple melee, Simple ranged
Implements: Wands
Bonuses to Defense: , +1 Reflex:, +1 Will:

Hit Points at 1st Level: 12 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 6 + Constitution modifier

Trained Skills: From the class skills list below, choose 5 more trained skills at 1st level. Class Skills: Acrobatics, Arcana, Bluff, Diplomacy, Dungeoneering, History, Insight, Stealth, Stealth

Class Features: Bardic Knowledge, Bardic Virtue, Multiclass Versatility, Bardic Music
Much like the Bard from v3.5, but with aspects of the 4.0e Bard.
Class features

BARDIC KNOWLEDGE
You automatically gain the Bardic Knowledge feat at 1st Level.

BARDIC VIRTUE
As a bard, you hold ther heroes of old as your exemplars. You have read stories and heard songs of their greatness, and you seek to glorify them by following in their footsteps. However, not every bard regards the same heroes as their paradigm. Some bards uphold the virtues of valor while some uphold the virtues of cunning. At first level, choose one of the following benefits.
    Virtue of Valor: Once per encounter, you can choose an ally within 5 squares of you. That ally gains a +2 bonus to their next attack against an enemy. You can use this power twice per encounter at 11th level and three times per encounter at 21st level, but only once per round.
    Virtue of Cunning: Once per encounter, you can choose an enemy within 5 squares of you. That enemy takes a -2 penalty to its next attack roll against one of your allies. You can use this power twice per encounter at 11th level and three times per encounter at 21st level, but only once per round.

MULTICLASS VERSATILITY
You can take class-specific multiclass feats from more than one class.

BARDIC MUSIC
You can use each of the following class feature powers once per encounter, but only one per round. You must be weilding a musical instrument to produce these effects.
    Countersong: Your music negates a negative effect hindering one of your allies. You can use the Countersong power once per encounter as a minor action.
    Inspire Courage: Your music invigorates your allies, granting them a temporary boon in combat. You can use the Inspire Courage power once per encounter as a minor action.
    Fascinate: Your music captivates and distracts your enemies, giving your allies an advantage. You can use the Fascinate power once per encounter as a minor action.
    Suggestion: You can influence the actions of your enemies that are fascinated by your music.

Bard Powers