ROUTE OF DISCOVERY
Aeons search for the truth wherever they may happen to find it. Whether it be through divine means, or riddled in the ways arcane, or through individual means. They will do whatever it takes to happen upon the answers.
You begin with an additional at-will power from a Divine, Arcane, or Universal power class. In order to choose an at-will from a Divine class, you must be trained in Religion, or trained in Arcana to choose from an Arcane power class. You may choose freely from the Aeon class for your additional at-will power.
COSMIC DESIGN
In your path of discovery, you have recognized the structuring of individuals. Applying the knowledge you currently have, you have pushed your standard limits in a way to bring benefit to yourself.
You may choose from one of the following options. Your choice may affect some ability’s options.
Design of Continuity: You gain a +1 to attack and damage rolls to abilities that do not contain the “weapon” keyword.
Design of Phasing: While not wearing heavy armor you gain both a +1 to AC and a +1 to shift moves.
AEON POWERS
Each Aeon has both of the following powers Cosmic Foresight and Projection Shift.
IMPLEMENTS
Aeons devise the use of Rods and Orbs in battle to direct the flow of time and space as a conductor of Universal Energy. While wielding magical Rods of Orbs, an Aeon may gain its enhancement bonus to both attack and damage rolls to class abilities and paragon features with the “implement” keyword. These abilities may still be used without wielding an implement.