Luck Master"Better lucky than good, and I'm the best at being lucky." -Balazar the ScratchlessYou have no martial training, no divine guidance, no arcane tutalage, no primal conections. You're just lucky. Whatever you try you seem to succeed at. The world seems to love you, helping with all your endevors. You may not be the smartest guy on the block, nor the strongest, but the every party wants you around. Good luck is hard to come by.LeaderNoneNoneNo power sourceCharismaStrengthDexterityClothImprovised melee,Improvised ranged1111257Acrobatics,Athletics,Bluff,Diplomacy,Endurance,Heal,Insight,Perception,Stealth,Streetwise,Thievery4Lucky NumberLuck Master1FeatureWith the luck of the dice you heal your allies.EncounterNo power sourceHealing,ReliableMinor ActionRecharge: At the begining of your turn roll a d6 if you roll your Lucky Number you regain this power but you must use it the turn in which you rolled your lucky number.TrueStrength0AC01FalseYou or one ally.The target can spend a healing surge and regain an additional 1d6+Cha.<br/>Level 6: 2d6+ Cha<br/>Level 11: 3d6 +Cha<br/>Level 16: 4d6 +Cha<br/>Level 21: 5d6 +Cha<br/>Level 26: 6d6 +ChaCloseBurst8No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueLucky ShotLuck Master1AttackYou pick up a chair and smash it over an ememy's head.At-WillArcaneWeaponStandard ActionYou must be weilding an improvised weapon.You can use this attack as a basic melee/ranged attack.FalseCharisma2AC01 [W]+ Str1FalseOne CreatureMelee or RangedWeaponNoneNo sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueUnlucky Trade-offLuck Master1AttackYou know you may not hit this next attack but if you do it's gonna hurt.At-WillNo power sourceWeaponStandard ActionYou must be wielding an improvised weapon.FalseCharisma-2AC01 [W]+ 2 Str1FalseOne creatureMelee or RangedWeaponNoneNo sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueBad Luck StrikeLuck Master1AttackYou strike your foe in a weak spot that takes a bit to recover from.At-WillNo power sourceStandard ActionYou must be wielding an improvised weapon.FalseCharisma0AC01[W]+ Cha1FalseOne creatureThe target takes a -2 penalty to one defense that you designate until the end of your next turn.Melee or RangedWeaponNoneNo sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueBlind SwingLuck Master1AttackYou close your eyes and swing wildly around you and are surprised to find them on the ground.EncounterNo power sourceWeaponStandard ActionYou must be wielding an improvised weapon.FalseStrength0AC02 [W]+ Cha and the target is knocked prone.1FalseEach enemy in burstYou are dazed until the end of your next turn.CloseBurst1No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueOh Look! A silver piece!Luck Master1AttackYou bend over to pick up a piece of silver and dodge an attack by inches.EncounterNo power sourceStanceImmediate InterruptYou are hit by an attackTrueStrength0AC01FalseYou gain a +5 to your defenses.<br/>You also gain 1 sp.PersonalNoneNo sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueThe Good Guys ComeithLuck Master1AttackYour allies see your attack and back you up.DailyNo power sourceWeaponStandard ActionYou must be wielding an improvised weapon.FalseCharisma0AC03 [W]+ Cha1FalseTwo allies within 5 squares of you can shift adjacent to the target and make a basic melee attack against it.MeleeWeaponNoneNo sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueSeed of FearLuck Master1AttackYou look at your foe and he remembers he left the oven on.DailyNo power sourceFearStandard ActionFalseCharisma0Will03d8+Cha1FalseThe foe becomes afraid of you. (save ends) and has a -10 vs Intimidation until the end of the encounter.RangedNone5No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrue