Duskblade"The stance of emptiness can only be met if both opponents are niether moving nor moved."Duskblades move through the shadows, striking down the unwary and vanishing again with ease. They walk where others cannot. They blend a training in magic and stealth with a focused mind. This rigorous preperation sharpens their minds and bodies, giving them supernatural elemental powers, and making them phantoms in the eyes of many. Although ninjas in battle lack the staying power of the other Martial classes, they excel at making combat occur on their terms, debilitating their enemies with a crafty arsenal of sharp objects. ControllerStrikerNoneMartialWisdomDexterityNoneCloth,LeatherSimple melee,Simple rangedDaggers0001046StealthAcrobatics,Arcana,Athletics,Bluff,Intimidate,Thievery1Gust of SteelDuskblade1AttackCold steel desends upon your foe with the fury of a gale, forcing them back with its power.At-WillKiWeaponStandard ActionFalseWisdom0Reflex01d8 + Wis mod, slide target 1<br/>Lvl 21: 2d8 + Wis mod1FalseOne creatureMeleeTouchNoneNo sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueSigil of FlameDuskblade1AttackWielding inner fire, you quickly trace a sigil in the air and cast it at your enemies, cloaking them in flames. At-WillKiImplementFireZoneStandard ActionFalseWisdom0Reflex01d6 fire, adjacent squares on fire till end of your next turn. Starting turn in or entering zone means Wis mod fire damage.&nbsp; &nbsp;<br/>Lvl 21: 2d6 fire1FalseOne creatureRangedNone10No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueGrappling HookDuskblade1AttackA common enough tool of dungeon explorers is transformed into a lethal weapon in the hands of a Duskblade.At-WillKiImplementStandard ActionFalseWisdom0Fortitude01d8 + Wis mod, pull target 2<br/>Lvl 21: 2d8 + Wis mod1FalseOne creatureRangedNone10No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueDoshtia!Duskblade1AttackYou bark meaningless syllables at your enemy, befuddling his senses. At-WillKiWeaponPoisonStandard ActionFalseWisdom0Reflex01d8 + Wis mod, grants CA to next attacker before end of your next turn<br/>Lvl 21: 2d8 + Wis mod1FalseOne creatureMeleeTouchNoneNo sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTruePath Through DangerDuskblade1AttackSometimes, pure muscle must carve a trail through one's enemies, and tricks must be set aside.EncounterKiWeaponStandard ActionLight or Heavy BladeFalseWisdom0AC02[W] + Wis mod 1FalseOne creatureMeleeWeaponNoneNo sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueShadow MagicDuskblade1AttackCalling upon shifting shadows, you surround your enemy in chill darkness. EncounterKiNecroticIllusionStandard ActionFalseWisdom0Reflex01d8 + Wis Mod necrotic damage. Creatures more than 5 away from target have concealment vs target. 1FalseOne creatureRangedNone10No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueFlashpowderDuskblade1AttackCasually tossing a small cylinder at the enemy, you set them alight, giving you time to kill its allies while it rolls in agony.EncounterKiImplementFireStandard ActionFalseWisdom0Reflex01d10 + Wis Mod fire, ongoing 10 fire (save ends)Half damage, ongoing 5 fire (save ends)1FalseOne creatureRangedNone10No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueShuriken RainDuskblade1AttackYou throw shurikens by the double handful at many targets. Woe to the solitary soldier caught in their hail!EncounterKiWeaponStandard ActionFalseWisdom0Fortitude01d6 + Wis Mod, or 2d6 + Wis mod and daze if only targeting one.1FalseOne, two or three creaturesRangedNone10No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueCall Ancestor GuardianDuskblade1AttackYou call upon your clan's ancestors to aid you in this time of greatest need. DailyKiImplementRadiantSummoningMinor ActionTrueWisdom0Reflex01d10 + Wis Mod fire, ongoing 10 fire (save ends)Half damage, ongoing 5 fire (save ends)1FalseSummon Ancestor Guardian in unoccupied square. Speed 6, fly 6 (hover). <br/>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; Standard: Close burst 1: each creature in burst; Wis vs Ref; 1d8 + Wis Mod radiant<br/>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; Opportunity Attack: Melee 1: one creature; Wis vs Ref; 1d8 + Wis mod radiant.RangedNone5No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueWhirlwindDuskblade1AttackCalling upon the spirit of the tornado, you extend your blades and pivot rapidly in place in a twister of steel. DailyKiWeaponStandard ActionFalseWisdom0Reflex02d6+ Wis mod, dazed, slowed (save ends both)half damage, slowed till end of your next turn1FalseEach creature in burst you can seeCloseBurst1No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueBlowgunDuskblade1AttackYou take out a blowgun, seemingly from thin air, and shoot Assassin Vine toxins at your enemy. DailyKiImplementPoisonPosionStandard ActionFalseWisdom0Reflex01d10 + Wis Mod poison, target immobilized till end of next turn1FalseOne creatureRangedNone10No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueAssassinateDuskblade1AttackContract killing requires a sure hand, a quick foot, and a knowledge of arterial anatomy. DailyKiWeaponStandard ActionLight or Heavy BladeFalseWisdom0AC0[W] + Wis mod 2FalseCreatures in rangeShift up to 2 squares, attacking at any time during your movement. MeleeWeaponNoneNo sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueSkin of RockDuskblade1UtilityYou project an ally's ki outwards, forming a protective barrier stronger than any elements. EncounterKiWeaponMinor ActionTrueWisdom0Reflex02d6+ Wis mod, dazed, slowed (save ends both)half damage, slowed till end of your next turn1Falseyou or one allyPower bonus to AC equal to Con mod till end of your next turnRangedNone5No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueShoryuken!Duskblade2UtilityChanneling your Ki energy into your voice, you strike fear into the enemy's heart. EncounterKiFearMinor ActionTrueStrength0AC01False5 Power bonus to Intimidate till end of you next turn. Adjacent creatures at -2 to attack roll you. PersonalNoneNo sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueWildfire SpeedDuskblade1UtilityAs the flame leaps from branch to leaf, never tarrying, so you leap from foe to foe, weaving a trail of destruction. DailyKiSpiritMinor ActionTrueWisdom0Reflex02d6+ Wis mod, dazed, slowed (save ends both)half damage, slowed till end of your next turn1FalsePersonalPower bonus to speed equal to Dex modRangedNone5No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrueSmoke BombDuskblade1UtilityYou produce a black sphere from your garmets, and toss it into the fray, where it spews forth obscuring mist. DailyKiImplementZoneStandard ActionTrueWisdom0Reflex02d6+ Wis mod, dazed, slowed (save ends both)half damage, slowed till end of your next turn1FalseZone of lightly obscured squares till end of your next turnAreaBurst 310No sustainFalseStrength0AC01FalseTrueFalseStrength0AC01FalseTrue