<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for 4e Custom Classes</title>
	<atom:link href="http://dnd.playwrite-blog.net/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://dnd.playwrite-blog.net</link>
	<description></description>
	<lastBuildDate>Thu, 14 Jul 2011 06:56:06 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>Comment on Samurai by Silverpalm</title>
		<link>http://dnd.playwrite-blog.net/defenders/samurai/comment-page-1/#comment-120</link>
		<dc:creator>Silverpalm</dc:creator>
		<pubDate>Thu, 14 Jul 2011 06:56:06 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=197#comment-120</guid>
		<description>I have only recently started playing DnD, but imho this class is very VERY well thought out. I congratulate you on the authenticity of the class features especially, fantastic work! :D</description>
		<content:encoded><![CDATA[<p>I have only recently started playing DnD, but imho this class is very VERY well thought out. I congratulate you on the authenticity of the class features especially, fantastic work! :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Boon of the Benevolent Dictator by benicetodan</title>
		<link>http://dnd.playwrite-blog.net/uncategorized/boon-of-the-benevolent-dictator/comment-page-1/#comment-87</link>
		<dc:creator>benicetodan</dc:creator>
		<pubDate>Fri, 15 Apr 2011 18:55:32 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=213#comment-87</guid>
		<description>I&#039;m totally going to print this out as a power card and give it to my DM! This is hilarious!</description>
		<content:encoded><![CDATA[<p>I&#8217;m totally going to print this out as a power card and give it to my DM! This is hilarious!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Samurai by redheadsamurai23</title>
		<link>http://dnd.playwrite-blog.net/defenders/samurai/comment-page-1/#comment-84</link>
		<dc:creator>redheadsamurai23</dc:creator>
		<pubDate>Thu, 07 Apr 2011 08:39:36 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=197#comment-84</guid>
		<description>work in progress currently workin on paragon tier have more by the end of the month.</description>
		<content:encoded><![CDATA[<p>work in progress currently workin on paragon tier have more by the end of the month.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Umbramancer by Karenthian</title>
		<link>http://dnd.playwrite-blog.net/strikers/umbramancer/comment-page-1/#comment-82</link>
		<dc:creator>Karenthian</dc:creator>
		<pubDate>Mon, 21 Mar 2011 21:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=107#comment-82</guid>
		<description>Good fun to play, but possibly a little heavy on the invisibility.</description>
		<content:encoded><![CDATA[<p>Good fun to play, but possibly a little heavy on the invisibility.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bahamut&#8217;s Blessing by Garfield</title>
		<link>http://dnd.playwrite-blog.net/divine/bahamuts-blessing/comment-page-1/#comment-79</link>
		<dc:creator>Garfield</dc:creator>
		<pubDate>Thu, 03 Feb 2011 11:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=113#comment-79</guid>
		<description>Technically speaking the trigger has to be if the ally gets hit not takes damage. because otherwise the attack still does damage (the interrupt (hence blinding) takes place before the damage is dealt and not before the attack)</description>
		<content:encoded><![CDATA[<p>Technically speaking the trigger has to be if the ally gets hit not takes damage. because otherwise the attack still does damage (the interrupt (hence blinding) takes place before the damage is dealt and not before the attack)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Transmuter by Calahagus</title>
		<link>http://dnd.playwrite-blog.net/controllers/transmuter/comment-page-1/#comment-22</link>
		<dc:creator>Calahagus</dc:creator>
		<pubDate>Tue, 07 Sep 2010 22:16:39 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=88#comment-22</guid>
		<description>Isn&#039;t this pretty much a druid?</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t this pretty much a druid?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Dread Knight by dwashba</title>
		<link>http://dnd.playwrite-blog.net/controllers/dread-knight/comment-page-1/#comment-10</link>
		<dc:creator>dwashba</dc:creator>
		<pubDate>Sun, 09 May 2010 18:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=123#comment-10</guid>
		<description>So are you going to complete this it seems really cool. Might be a bit overpowered, but haven&#039;t tried playing it so...</description>
		<content:encoded><![CDATA[<p>So are you going to complete this it seems really cool. Might be a bit overpowered, but haven&#8217;t tried playing it so&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bahamut&#8217;s Blessing by Haystack</title>
		<link>http://dnd.playwrite-blog.net/divine/bahamuts-blessing/comment-page-1/#comment-9</link>
		<dc:creator>Haystack</dc:creator>
		<pubDate>Mon, 05 Apr 2010 08:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=113#comment-9</guid>
		<description>The prerequisites are basically structured around a cleric being played MMO style, where they do nothing BUT heal. I created this because one of my players, who plays a cleric, wasn&#039;t happy that he could find no level 3 encounter powers he liked (that involved healing). The prerequisite of Pacifist healer means any power that allows the spending of a healing surge restores an additional 1d6 plus CHA mod HP. The blind condition on a hit from this Immediate Interrupt likely results in a hit becoming a miss, then the allied target getting 1d6 plus a Cleric&#039;s likely high CHA mod in HP healing. I&#039;ve seen almost zero level 3 encounter powers that allow leader classes to heal, so I believed that was a part of the balance of the 4e system. Hence, I have my friend a tad bit of healing, a chance to make a hit into a miss, and a power that he&#039;s very proud of and uses quite often that I believe is still balanced.</description>
		<content:encoded><![CDATA[<p>The prerequisites are basically structured around a cleric being played MMO style, where they do nothing BUT heal. I created this because one of my players, who plays a cleric, wasn&#8217;t happy that he could find no level 3 encounter powers he liked (that involved healing). The prerequisite of Pacifist healer means any power that allows the spending of a healing surge restores an additional 1d6 plus CHA mod HP. The blind condition on a hit from this Immediate Interrupt likely results in a hit becoming a miss, then the allied target getting 1d6 plus a Cleric&#8217;s likely high CHA mod in HP healing. I&#8217;ve seen almost zero level 3 encounter powers that allow leader classes to heal, so I believed that was a part of the balance of the 4e system. Hence, I have my friend a tad bit of healing, a chance to make a hit into a miss, and a power that he&#8217;s very proud of and uses quite often that I believe is still balanced.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bahamut&#8217;s Blessing by Logan</title>
		<link>http://dnd.playwrite-blog.net/divine/bahamuts-blessing/comment-page-1/#comment-8</link>
		<dc:creator>Logan</dc:creator>
		<pubDate>Wed, 03 Mar 2010 23:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=113#comment-8</guid>
		<description>I have to agree. Spending a healing surge is a big deal, and the cost does not match the reward.

However, there&#039;s an interesting idea in there somewhere.</description>
		<content:encoded><![CDATA[<p>I have to agree. Spending a healing surge is a big deal, and the cost does not match the reward.</p>
<p>However, there&#8217;s an interesting idea in there somewhere.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bahamut&#8217;s Blessing by Brian</title>
		<link>http://dnd.playwrite-blog.net/divine/bahamuts-blessing/comment-page-1/#comment-7</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Wed, 03 Mar 2010 07:31:55 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=113#comment-7</guid>
		<description>I don&#039;t get it... what&#039;s the point of spending a surge if you get no benefit? Even the flavor text supports some healing. The power has a lot of requirements and is very situational.  Consider making the effect (save ends) since it does no damage, and give a good defense bonus say Wis or Chr modifier to the ally until the end of their next turn.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t get it&#8230; what&#8217;s the point of spending a surge if you get no benefit? Even the flavor text supports some healing. The power has a lot of requirements and is very situational.  Consider making the effect (save ends) since it does no damage, and give a good defense bonus say Wis or Chr modifier to the ally until the end of their next turn.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

