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	<title>Comments for 4e Custom Classes</title>
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	<lastBuildDate>Tue, 07 Sep 2010 22:16:39 +0000</lastBuildDate>
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		<title>Comment on Transmuter by Calahagus</title>
		<link>http://dnd.playwrite-blog.net/controllers/transmuter/comment-page-1/#comment-22</link>
		<dc:creator>Calahagus</dc:creator>
		<pubDate>Tue, 07 Sep 2010 22:16:39 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=88#comment-22</guid>
		<description>Isn&#039;t this pretty much a druid?</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t this pretty much a druid?</p>
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		<title>Comment on Dread Knight by dwashba</title>
		<link>http://dnd.playwrite-blog.net/controllers/dread-knight/comment-page-1/#comment-10</link>
		<dc:creator>dwashba</dc:creator>
		<pubDate>Sun, 09 May 2010 18:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=123#comment-10</guid>
		<description>So are you going to complete this it seems really cool. Might be a bit overpowered, but haven&#039;t tried playing it so...</description>
		<content:encoded><![CDATA[<p>So are you going to complete this it seems really cool. Might be a bit overpowered, but haven&#8217;t tried playing it so&#8230;</p>
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		<title>Comment on Bahamut&#8217;s Blessing by Haystack</title>
		<link>http://dnd.playwrite-blog.net/divine/bahamuts-blessing/comment-page-1/#comment-9</link>
		<dc:creator>Haystack</dc:creator>
		<pubDate>Mon, 05 Apr 2010 08:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=113#comment-9</guid>
		<description>The prerequisites are basically structured around a cleric being played MMO style, where they do nothing BUT heal. I created this because one of my players, who plays a cleric, wasn&#039;t happy that he could find no level 3 encounter powers he liked (that involved healing). The prerequisite of Pacifist healer means any power that allows the spending of a healing surge restores an additional 1d6 plus CHA mod HP. The blind condition on a hit from this Immediate Interrupt likely results in a hit becoming a miss, then the allied target getting 1d6 plus a Cleric&#039;s likely high CHA mod in HP healing. I&#039;ve seen almost zero level 3 encounter powers that allow leader classes to heal, so I believed that was a part of the balance of the 4e system. Hence, I have my friend a tad bit of healing, a chance to make a hit into a miss, and a power that he&#039;s very proud of and uses quite often that I believe is still balanced.</description>
		<content:encoded><![CDATA[<p>The prerequisites are basically structured around a cleric being played MMO style, where they do nothing BUT heal. I created this because one of my players, who plays a cleric, wasn&#8217;t happy that he could find no level 3 encounter powers he liked (that involved healing). The prerequisite of Pacifist healer means any power that allows the spending of a healing surge restores an additional 1d6 plus CHA mod HP. The blind condition on a hit from this Immediate Interrupt likely results in a hit becoming a miss, then the allied target getting 1d6 plus a Cleric&#8217;s likely high CHA mod in HP healing. I&#8217;ve seen almost zero level 3 encounter powers that allow leader classes to heal, so I believed that was a part of the balance of the 4e system. Hence, I have my friend a tad bit of healing, a chance to make a hit into a miss, and a power that he&#8217;s very proud of and uses quite often that I believe is still balanced.</p>
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		<title>Comment on Bahamut&#8217;s Blessing by Logan</title>
		<link>http://dnd.playwrite-blog.net/divine/bahamuts-blessing/comment-page-1/#comment-8</link>
		<dc:creator>Logan</dc:creator>
		<pubDate>Wed, 03 Mar 2010 23:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=113#comment-8</guid>
		<description>I have to agree. Spending a healing surge is a big deal, and the cost does not match the reward.

However, there&#039;s an interesting idea in there somewhere.</description>
		<content:encoded><![CDATA[<p>I have to agree. Spending a healing surge is a big deal, and the cost does not match the reward.</p>
<p>However, there&#8217;s an interesting idea in there somewhere.</p>
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		<title>Comment on Bahamut&#8217;s Blessing by Brian</title>
		<link>http://dnd.playwrite-blog.net/divine/bahamuts-blessing/comment-page-1/#comment-7</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Wed, 03 Mar 2010 07:31:55 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=113#comment-7</guid>
		<description>I don&#039;t get it... what&#039;s the point of spending a surge if you get no benefit? Even the flavor text supports some healing. The power has a lot of requirements and is very situational.  Consider making the effect (save ends) since it does no damage, and give a good defense bonus say Wis or Chr modifier to the ally until the end of their next turn.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t get it&#8230; what&#8217;s the point of spending a surge if you get no benefit? Even the flavor text supports some healing. The power has a lot of requirements and is very situational.  Consider making the effect (save ends) since it does no damage, and give a good defense bonus say Wis or Chr modifier to the ally until the end of their next turn.</p>
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		<title>Comment on Duskblade by Brian Lestrouxe</title>
		<link>http://dnd.playwrite-blog.net/controllers/duskblade/comment-page-1/#comment-3</link>
		<dc:creator>Brian Lestrouxe</dc:creator>
		<pubDate>Thu, 20 Aug 2009 08:38:43 +0000</pubDate>
		<guid isPermaLink="false">http://dnd.playwrite-blog.net/?p=84#comment-3</guid>
		<description>Hmmm... lot&#039;s of suggestions.  

&quot;They blend a training in magic and stealth with a focused mind.&quot;
That doesn&#039;t seem terribly martial to me, I&#039;d recommend changing his source to Psionic.

The only class feature it has(so far at least) isn&#039;t very well defined. Can they spend the standard action to basic attack in the middle of the move? does it take a standard action to move and attack in the middle?  I&#039;d suggest making it a full blown Feature Power Something along the lines of Standard action: Effect: move your speed and make a basic attack at any point in the move. Special: at higher levels do more basic attacks.  It&#039;s the only striker ability it really has, may want to include something as a bonus, maybe another class feature that grants concealment if you hit with a basic attack.</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230; lot&#8217;s of suggestions.  </p>
<p>&#8220;They blend a training in magic and stealth with a focused mind.&#8221;<br />
That doesn&#8217;t seem terribly martial to me, I&#8217;d recommend changing his source to Psionic.</p>
<p>The only class feature it has(so far at least) isn&#8217;t very well defined. Can they spend the standard action to basic attack in the middle of the move? does it take a standard action to move and attack in the middle?  I&#8217;d suggest making it a full blown Feature Power Something along the lines of Standard action: Effect: move your speed and make a basic attack at any point in the move. Special: at higher levels do more basic attacks.  It&#8217;s the only striker ability it really has, may want to include something as a bonus, maybe another class feature that grants concealment if you hit with a basic attack.</p>
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