May 19, 2011
"It is said that music has a certain magic to it. I prove that saying true."

Key Abilities: Charisma, Dexterity, Intelligence

Much like the Bard from v3.5, but with aspects of the 4.0e Bard.

Submitted by GypsyLord

Download class (right-click and Save As) | View class stats, features and powers

VN:F [1.9.10_1130]
Rating: 1.0/5 (1 vote cast)
Comments (0)


arcane arrow
mage Attack 1
At-Will * Arcane, Weapon
Standard Action                 Ranged 20
Prerequisite: short bow or long bow proficincy
Target: One creature
Attack: Dexterity vs. Reflex
Hit: 2[W] + Intelligence modifier damage
Miss: select other target adjacent to target if no targets take 1 off your intl mod till end of encounter

Submitted by axle

Download power (right-click and Save As) | View power stats

VN:F [1.9.10_1130]
Rating: 0.0/5 (0 votes cast)
Comments (0)
April 28, 2011
Key Abilities: Charisma, Dexterity, Intelligence

Submitted by Smaug

Download class (right-click and Save As) | View class stats, features and powers

VN:F [1.9.10_1130]
Rating: 1.0/5 (2 votes cast)
Comments (0)
April 12, 2011
"I am a traveling puppeteer. Would you like a performance? It will be your last."

Key Abilities: Dexterity, Intelligence, Charisma

The Puppetmaster has devoted himself to his art, binding arcana to his strings, creating a soul within his work. He leans primarily toward being a Controller, but his arcane Automatons may turn him toward being a Striker or a Leader for a secondary role.

Your nimble fingers lead Dexterity to be your primary ability, using Intelligence as your second and Charisma as your third important ability. The Automaton’s abilities are based around the Puppetmaster’s own, so it’s recommended to keep your scores in a balance if you plan to harness the entire variety of frames the Automaton has to offer.

Submitted by Vinta

Download class (right-click and Save As) | View class stats, features and powers

VN:F [1.9.10_1130]
Rating: 0.0/5 (0 votes cast)
Comments (0)
March 23, 2011
"Demonic power is unlimited , but it comes at a great price"

Key Abilities: Wisdom

As a demonologist you take control of the feild by standing behind your summoned demons firing curses and other spells that either help friendly players or deminish your enemies. Dealing damage is capable by the Demonologist , but is usually done by demons. Demonologist religion is of evil deities and thirst for power is why you serve the creatures if the abyss. Usually Demonologists are former Shamans or wizards that seek more power in any way possible, thus promising himself to demonic lords or forcing demons to serve them they have gained the power they wish to have..

Submitted by JJ5154

Download class (right-click and Save As) | View class stats, features and powers

VN:F [1.9.10_1130]
Rating: 1.0/5 (1 vote cast)
Comments (0)
December 22, 2010
"Your life empowers my sword, your fear protects my friends."

Key Abilities: Intelligence, Wisdom

This class acts as an additional Swordmage build. All options, such as feats or powers, with the prerequisite Swordmage, can be chosen, and all powers and options presented can be chosen by any other swordmage build..

Submitted by Garfield

Download class (right-click and Save As) | View class stats, features and powers

VN:F [1.9.10_1130]
Rating: 3.5/5 (2 votes cast)
Comments (0)
May 13, 2010
"I have recognized the flow of the universe, and you will fall prey to its disregarding will."

Key Abilities:

Aeons have discovered the flow and patterns of the universe. Commonly they were people who began searching for the answers to life through whatever means presented themselves.
      Aeons are gifted with the ability to distort time and space to their advantage, managing to leave foes in a state of confusion as the standard rules of fighting tend not to apply in a battle where and Aeon is present.
      Some had started as monks, or holy men hoping their deities would bring them closer to the answers they sought. Others had delved into schools of sorcery believing that magic may provide a light along the path they wish to walk.

Submitted by Slashcard

Download class (right-click and Save As) | View class stats, features and powers

VN:F [1.9.10_1130]
Rating: 3.0/5 (1 vote cast)
Comments (0)
September 7, 2009
"There is no form I cannot be, no ability that is beyond"

Key Abilities: Intelligence, Constitution

There are many different styles of shapeshifting to be seen. One is the literal bodily alteration where the body physically changes, this is the path of which you chose. Your spells hamper your enemies and stregthen your allies. When pressed you shift form and stirke at your enemies with newly gained claws, and breath of fire. Ever changing and adapting, this is your magic, this is your life…

Submitted by The Transmuter Wizard

Download class (right-click and Save As) | View class stats, features and powers

VN:F [1.9.10_1130]
Rating: 3.8/5 (5 votes cast)
Comments (1)

Powered by WordPress