Key Abilities: Charisma, Dexterity, Intelligence
Much like the Bard from v3.5, but with aspects of the 4.0e Bard.
Submitted by GypsyLord
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Key Abilities: Charisma, Dexterity, Intelligence
Much like the Bard from v3.5, but with aspects of the 4.0e Bard.
Submitted by GypsyLord
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Submitted by axle
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Submitted by Smaug
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Key Abilities: Dexterity, Intelligence, Charisma
The Puppetmaster has devoted himself to his art, binding arcana to his strings, creating a soul within his work. He leans primarily toward being a Controller, but his arcane Automatons may turn him toward being a Striker or a Leader for a secondary role.
Your nimble fingers lead Dexterity to be your primary ability, using Intelligence as your second and Charisma as your third important ability. The Automaton’s abilities are based around the Puppetmaster’s own, so it’s recommended to keep your scores in a balance if you plan to harness the entire variety of frames the Automaton has to offer.
Submitted by Vinta
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Key Abilities: Wisdom
As a demonologist you take control of the feild by standing behind your summoned demons firing curses and other spells that either help friendly players or deminish your enemies. Dealing damage is capable by the Demonologist , but is usually done by demons. Demonologist religion is of evil deities and thirst for power is why you serve the creatures if the abyss. Usually Demonologists are former Shamans or wizards that seek more power in any way possible, thus promising himself to demonic lords or forcing demons to serve them they have gained the power they wish to have..
Submitted by JJ5154
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Key Abilities: Intelligence, Wisdom
This class acts as an additional Swordmage build. All options, such as feats or powers, with the prerequisite Swordmage, can be chosen, and all powers and options presented can be chosen by any other swordmage build..
Submitted by Garfield
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Key Abilities:
Aeons have discovered the flow and patterns of the universe. Commonly they were people who began searching for the answers to life through whatever means presented themselves.
Aeons are gifted with the ability to distort time and space to their advantage, managing to leave foes in a state of confusion as the standard rules of fighting tend not to apply in a battle where and Aeon is present.
Some had started as monks, or holy men hoping their deities would bring them closer to the answers they sought. Others had delved into schools of sorcery believing that magic may provide a light along the path they wish to walk.
Submitted by Slashcard
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Key Abilities: Intelligence, Constitution
There are many different styles of shapeshifting to be seen. One is the literal bodily alteration where the body physically changes, this is the path of which you chose. Your spells hamper your enemies and stregthen your allies. When pressed you shift form and stirke at your enemies with newly gained claws, and breath of fire. Ever changing and adapting, this is your magic, this is your life…
Submitted by The Transmuter Wizard
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